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GREECE
MAP:
GREECE
MAP:
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UP |
PRIEST,
MINOR
In XWP, religious functionaries
rarely have spells. This isn’t necessarily a sign of weak faith. The Olympians
are simply reluctant to give mortals access to supernatural powers.
The training
and duties of a Greek priest reflect this. They aren’t clerics without
spells, they’re experts in their own fields.
A minor priest
is young or not ambitious, of low to mediocre rank in the church hierarchy.
Human, 2nd-level Expert
| Strength |
10 |
+0 |
Fort. Save |
+0 |
Armour Class |
9 |
| Dexterity |
9 |
-1 |
Ref. Save |
-1 |
Flat-footed AC |
10 |
| Constitution |
10 |
+0 |
Will. Save |
+3 |
Touch AC |
9 |
| Intelligence |
11 |
+0 |
Alignment |
lawful neutral |
Initiative |
-1 |
| Wisdom |
10 |
+0 |
Speed |
30 |
Mêlée Damage |
1d3 |
| Charisma |
12 |
+1 |
Size |
M |
|
|
| Hit Points |
7 |
Mêlée Attack |
+1 |
Ranged Attack |
-1 |
|
Special: Proficient
in all simple weapons and light armour.
Priest Class Skills:
Appraise +4, Craft (calligraphy) +4, Heal +3, Intimidate +6, Knowledge
(religion) +7, Perform (dance) +5, Perform (sing) +7, Sense Motive +4.
Feats: Skill Focus
(Perform (sing)), Skill Focus (Religion)
Possessions: a robe
of good quality.
PRIEST,
MAJOR
Major priests have reached
high positions in the church hierarchy, or will very soon. They usually
know a lot more about the world outside the temple than the minor priests.
Human, 6th-level Expert
| Strength |
10 |
+0 |
Fort. Save |
+2 |
Armour Class |
9 |
| Dexterity |
9 |
-1 |
Ref. Save |
+1 |
Flat-footed AC |
10 |
| Constitution |
10 |
+0 |
Will. Save |
+6 |
Touch AC |
9 |
| Intelligence |
13 |
+1 |
Alignment |
neutral |
Initiative |
-1 |
| Wisdom |
12 |
+1 |
Speed |
30 |
Mêlée Damage |
1d6 |
| Charisma |
16 |
+3 |
Size |
M |
|
|
| Hit Points |
21 |
Mêlée Attack |
+4 |
Ranged Attack |
+3 |
|
Special: Proficient
in all simple weapons and light armour.
Priest Class Skills:
Appraise +7, Craft (calligraphy) +5, Diplomacy +7, Estimate
Experience +4, Heal +4, Intimidate +12, Knowledge (arcana) +4, Knowledge
(religion) +10, Listen +9, Perform (dance) +9, Perform (oratory) +7, Perform
(sing) +11, Sense Motive +8.
Other Skills: Spot
+3
Feats: Alertness,
Encouragement,
Skill Focus (Perform (sing)), Skill Focus (Religion)
Possessions: a robe
of excellent quality, a silver holy symbol, a quarterstaff.
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