Main page
Past updates
Xena who?
Xena in D&D
Fan fiction
Humour
Motivational posters
Reviews
Story arcs
Sounds
Xena in art
Wallpapers
Xena's world
Links
Me

 
CLASSES
FEATS
SKILLS
SPELLS
MAGIC ITEMS
NON-MAGIC ITEMS
WEAPONS

AMAZONS
CHRONOLOGY
COSMOLOGY
ENCOUNTERS
GODS
GREECE
MAP: GREECE
MAP: KNOWN WORLD
MONSTERS
NPCs
PRESTIGE GROUPS
XENA DATINGS

CHASES 
COMBAT RULES
DISPELLING INSIGHT
DISTRACT
EXECUTIONS
GIVE AIR
HELPING WITH SAVES
LEVELS & CR
MADNESS
PREGNANCY
REINCARNATION
REPUTATION
SPIRITUAL DUEL
WAKING UP

CANNIBAL, MINOR

Cannibals belong to an all male society of savages, whose only goal in life is to eat as much human flesh as possible. Thus they differ from the Horde, who has a similar technology level, and from the Amazons, who also have a single-sex philosophy.
   A minor cannibal is little more than a beast, in every sense of the word, unkempt, non-communicative, savage.

Male Human, 3rd-level Barbarian
 
Strength 13 +1 Fort. Save +4 Armour Class 13
Dexterity 11 +0 Ref. Save +1 Flat-footed AC 13
Constitution 12 +1 Will. Save +0 Touch AC 10
Intelligence 9 -1 Alignment chaotic evil Initiative +0
Wisdom 9 -1 Speed 40 Mêlée Damage 1d6+1
Charisma 9 -1 Size M
Hit Points 23 Mêlée Attack +4 Ranged Attack +3

Special: Proficient with all simple and martial weapons, light and medium armour, and shields. Barbarian rage. Fast movement. Uncanny dodge (Dex bonus to AC). Illiterate. Trap sense.
Skills: Listen +4, Spot +4, Survival +4, Swim +4, Use Rope +2.
Feats: Biter, Combat Reflexes, Track.
Possessions: Club, cannibal armour (made of boar skin and human bones and cartilage, equal to studded leather).
 
 

CANNIBAL, MAJOR

A cannibal society has only two formal positions to aspire to: alpha male (leader), and witch doctor. A major cannibal usually qualifies as neither, being simply a more dangerous beast than a minor cannibal.

Male Human, 6th-level Barbarian
 
Strength 14 +2 Fort. Save +6 Armour Class 14
Dexterity 12 +1 Ref. Save +3 Flat-footed AC 14
Constitution 12 +1 Will. Save +1 Touch AC 11
Intelligence 9 -1 Alignment chaotic evil Initiative +1
Wisdom 9 -1 Speed 40 Mêlée Damage 1d6+2
Charisma 10 Size M Ranged Damage 1d4+2
Hit Points 55 Mêlée Attack +8/+3 Ranged Attack +7/+2

Special: Proficient with all simple and martial weapons, light and medium armour, and shields. Barbarian rage 2/day. Fast movement. Improved uncanny dodge (Dex bonus to AC, can't be flanked). Illiterate. Trap sense +2.
Skills: Climb +4, Craft (trapmaking) +3, Intimidate +4, Listen +4, Spot +4, Survival +5, Swim +5, Use Rope +3.
Feats: Biter, Combat Reflexes, Power Attack, Track.
Possessions: Heavy pick, dagger, cannibal armour (made of boar skin and human bones and cartilage, equal to studded leather).

FAVOURED BATTLE FEATS:
I'll Kill You Myself!
Warm Reception

 

 
 
 
Back to main page Back to D&D Character Stats Back to the D&D page