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PRIESTS AND CLERICS OF APHRODITE
Priests of Aphrodite, like the Sirens of Poseidon, lack a formal hierarchy. But there is a well-known informal hierarchy based both on how well the priests perform as official representatives of the goddess, and how well the priests perform in bed with the goddess. Not everyone gets a shot at the latter, but most senior priests and all of the clerics do.
   Most are priests, but a few are spellcasting clerics. There are more males than females in the priesthood, but the difference is only about 60-40.
 

Minor Priest
Minor Cleric
Major Priest
Major Cleric
 
 

PRIEST, MINOR

Male Human, 2nd-level Expert
 
Strength 10 +0 Fort. Save +0 Armour Class 10
Dexterity 11 +0 Ref. Save +0 Flat-footed AC 10
Constitution 10 +0 Will. Save +2 Touch AC 10
Intelligence 10 +0 Alignment neutral Initiative +0
Wisdom 9 -1 Speed 30 Mêlée Damage 1d3
Charisma 13 +1 Size M
Hit Points 7 Mêlée Attack +1 Ranged Attack +1

Special: Proficient in all simple weapons and light armour.
Priest Class Skills: Appraise +1, Diplomacy +6, Gather Information +2, Heal +1, Intimidate +3, Knowledge (religion) +2, Massage +5, Perform (dance) +5, Sense Motive +5. Note: All Craft skills, Knowledge skills and Perform skills are class skills for priests.
Other Skills: Bluff +4, Disguise +2, Use Rope +2
Feats: Dressed to Kill, Persuasive
Possessions: loincloth, boots, perfume, massage oil, seashell.
 
 

PRIEST, MAJOR

Male Human, 6th-level Expert
 
Strength 10 +0 Fort. Save +3 Armour Class 11
Dexterity 12 +1 Ref. Save +4 Flat-footed AC 10
Constitution 13 +1 Will. Save +5 Touch AC 11
Intelligence 10 +0 Alignment neutral Initiative +1
Wisdom 11 +0 Speed 30 Mêlée Damage 1d3
Charisma 16 +3 Size M
Hit Points 27 Mêlée Attack +4 Ranged Attack +5

Special: Proficient in all simple weapons and light armour.
Priest Class Skills: Appraise +5, Diplomacy +10, Gather Information +5, Heal +3, Intimidate +5, Knowledge (religion) +4, Listen +2, Massage +10, Perform (dance) +9, Profession (herbalist) +4, Sense Motive +8. Note: All Craft skills, Knowledge skills and Perform skills are class skills for priests.
Other Skills: Bluff +6, Disguise +4, Spot +2, Use Rope +4
Feats: Alertness, Dressed to Kill, Encouragement, Persuasive
Possessions: loincloth, silk tunic, boots, perfume, massage oil, golden seashell, jewellery (500gp).
 
 

CLERIC, MINOR

Male Human, 3rd-level Cleric
 
Strength 10 +0 Fort. Save +3 Armour Class 10
Dexterity 11 +0 Ref. Save +1 Flat-footed AC 10
Constitution 10 +0 Will. Save +4 Touch AC 10
Intelligence 10 +0 Alignment chaotic neutral Initiative +0
Wisdom 12 +1 Speed 30 Mêlée Damage 1d3
Charisma 11 +0 Size M
Hit Points 13 Mêlée Attack +2 Ranged Attack +2

Special: Proficient in all simple weapons and all armour and shields (except tower shields). Spells and turn undead. Domains: Knowledge, Trickery.
 
Spell level Spells/day Typical spells
0 4 Light, Love is a Weapon, Mending, Purify Food and Drink
1 3+1 Disguise Self, Endure Elements, Passivity Curse, Sanctuary
2 1+1 Detect Thoughts, Enthrall

Skills: Appraise +1, Bluff +3, Concentration +1, Diplomacy +2, Intimidate +2, Knowledge (religion) +2, Massage +2, Perform (dance) +2, Sense Motive +2.
Feats: Dressed to Kill, Encouragement, Persuasive
Possessions: loincloth, boots, perfume, massage oil, seashell.
 

CLERIC, MAJOR

Male Human, 7th-level Cleric
 
Strength 10 +0 Fort. Save +5 Armour Class 10
Dexterity 11 +0 Ref. Save +2 Flat-footed AC 10
Constitution 10 +0 Will. Save +7 Touch AC 10
Intelligence 10 +0 Alignment chaotic neutral Initiative +0
Wisdom 14 +2 Speed 30 Mêlée Damage 1d3
Charisma 13 +1 Size M
Hit Points 31 Mêlée Attack +5 Ranged Attack +5

Special: Proficient in all simple weapons and all armour and shields (except tower shields). Spells and turn undead. Domains: Knowledge, Trickery.
 
Spell level Spells/day Typical spells
0 4 Light, Love is a Weapon, Mending, Purify Food and Drink
1 5+1 Command, Disguise Self, Endure Elements, Obscuring Mist, Passivity Curse, Sanctuary
2 4+1 Detect Thoughts, Eagle's Splendor, Enthrall, Hold Person, Sister Moon
3 2+1 Bestow Curse, Clairaudience/Clairvoyance, Subtext
4 1+1 Confusion, Love Bolt

Skills: Appraise +2, Bluff +3, Concentration +4, Diplomacy +5, Intimidate +2, Knowledge (religion) +3, Massage +3, Perform (dance) +3, Sense Motive +5.
Feats: Dressed to Kill, Encouragement, Persuasive, Negotiator
Possessions: loincloth, silk tunic, boots, perfume, massage oil, golden seashell, jewellery (500gp).

 

 

 
 
 
 
 
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