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MAP:
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GROUPS
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UP |
GABRIELLE
OK, here is how I envision
Gabrielle in D&D terms. I can’t stress enough that this is my interpretation,
and that it emphasises aspects of her personality that I feel are important,
while downplaying others. She is co-starring in ~130 episodes, and there’s
no way I can get every nuance right.
Other characters
that have appeared in multiple seasons have gotten separate stats for each
season. With Gabrielle, I’ve opted for more detail than that. While it
isn’t necessary with new stats for each episode, her evolution within the
seasons is important enough to merit at least a couple of different Gabrielles
per season.
Enough talk, here is Gabrielle, D&D style:
4E
stats here
SEASON
1: Sins of the Past - The Reckoning
SEASON
1: The Titans - Death in Chains
SEASON
1: Hooves and Harlots - Beware Greeks Bearing Gifts
SEASON
1: Athens City Academy of the Performing Bards - Mortal Beloved
SEASON
1: The Royal Couple of Thieves - Is There a Doctor in the House?
SEASON
2: Orphan of War - Girls Just Wanna Have Fun
SEASON
2: Return of Callisto - Destiny
SEASON
2: The Quest - A Comedy of Eros
SEASON
3: The Furies - The Dirty Half-Dozen
SEASON
3: The Deliverer - Maternal Instincts
SEASON
3: The Bitter Suite - Sacrifice Part II
SEASON
4: A Family Affair - The Way (out of action in Adventures in the Sin Trade
I & II)
SEASON
4: The Play's the Thing - Endgame
SEASON
4: Ides of March (no stats for Déjà Vu All Over Again)
SEASON
5: Fallen Angel (Demonette stats)
SEASON
5: Fallen Angel (Archangel stats)
SEASON
5: Chakram - Animal Attraction
SEASON
5: Them Bones, Them Bones - Purity
SEASON
5: Back in the Bottle - Little Problems
SEASON
5: Seeds of Faith - God Fearing Child
SEASON
5: Eternal Bonds
SEASON
5: Amphipolis Under Siege - Looking Death in the Eye
SEASON
5: Livia - Motherhood
SEASON
6: Coming Home - The Haunting of Amphipolis
SEASON
6: Heart of Darkness
SEASON
6: Who's Gurkhan - Dangerous Prey
SEASON
6: The God You Know - Path of Vengeance
SEASON
6: To Helicon and Back, Last of the Centaurs
SEASON
6: When Fates Collide
SEASON
6: Many Happy Returns
SEASON
6: A Friend in Need Part I
SEASON
6: A Friend in Need Part II
SEASON
2: The Xena Scrolls
SEASON
1: Sins of the Past - The Reckoning

Female Human, 1st-level Adventuring
Greek Bard (Greco-Roman)
| Strength |
10 |
|
Fort. Save |
+1 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+2 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+3 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
13 |
+1 |
Speed |
30 |
Mêlée Damage |
1d3 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
7 |
Mêlée Attack |
+0 |
Ranged Attack |
+2 |
|
Special: Proficient
with all simple weapons, and light armour, but not shields.
Skills: Appraise
+5, Bluff +6, Diplomacy +6, Gather Information +4, Heal +5, Knowledge (history)
+4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Perform
(act) +6, Perform (oratory) +6, Profession (farmer) +2.
Feats: Blood
Innocence, Dodge, Encouragement.
Possessions: Normal
clothes. No weapons.
Up
SEASON
1: The Titans - Death in Chains

Female Human, 2nd-level Adventuring
Greek Bard (Greco-Roman)
| Strength |
10 |
|
Fort. Save |
+1 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+2 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+4 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
13 |
+1 |
Speed |
30 |
Mêlée Damage |
1d3 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
12 |
Mêlée Attack |
+1 |
Ranged Attack |
+3 |
|
Special: Proficient
with all simple weapons, and light armour, but not shields. The
bard thing.
Skills: Appraise
+5, Bluff +7, Diplomacy +9, Disguise +4, Gather Information +4, Heal +6,
Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge
(religion) +3, Perform (act) +6, Perform (oratory) +7, Profession (farmer)
+2, Use Magic Device +4.
Feats: Blood
Innocence, Dodge, Encouragement,
Stamina
of Aphrodite.
Possessions: Normal
clothes. No weapons.
Up
SEASON
1: Hooves and Harlots - Beware Greeks Bearing Gifts

Female Human, 2nd-level Adventuring
Greek Bard, 1st-level Fighter (Greco-Roman)
| Strength |
10 |
|
Fort. Save |
+3 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+2 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+4 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
13 |
+1 |
Speed |
30 |
Mêlée Damage |
1d6 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
19 |
Mêlée Attack |
+4 |
Ranged Attack |
+4 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing
Skills: Appraise
+5, Bluff +7, Diplomacy +9, Disguise +4, Gather Information +4, Heal +7,
Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge
(religion) +3, Perform (act) +6, Perform (dance) +4, Perform (oratory)
+7, Profession (farmer) +2, Use Magic Device +4.
Feats: Blood
Innocence, Combat Expertise, Dodge, Encouragement,
Stamina
of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Red
top and skirt. Masterwork quarterstaff.
Up
SEASON
1: Athens City Academy of the Performing Bards - Mortal Beloved

Female Human, 3rd-level Adventuring
Greek Bard, 1st-level Fighter (Greco-Roman)
| Strength |
10 |
|
Fort. Save |
+4 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+3 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+5 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d6 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
24 |
Mêlée Attack |
+5 |
Ranged Attack |
+5 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing.
Skills: Appraise
+5, Bluff +7, Diplomacy +10, Disguise +5, Gather Information +4, Heal +7,
Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge
(religion) +3, Perform (act) +9, Perform (comedy) +4 Perform (dance) +4,
Perform (oratory) +9, Profession (farmer) +2, Sense Motive +3, Use Magic
Device +4.
Feats: Blood
Innocence, Combat Expertise, Dodge, Encouragement,
Stamina
of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Red
top and skirt. Masterwork quarterstaff.
Up
SEASON
1: The Royal Couple of Thieves - Is There a Doctor in the House?

Female Human, 3rd-level Adventuring
Greek Bard, 2nd-level Fighter (Greco-Roman)
| Strength |
10 |
|
Fort. Save |
+5 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+3 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+6 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d6 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
31 |
Mêlée Attack |
+6 |
Ranged Attack |
+6 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing.
Skills: Appraise
+5, Bluff +7, Craft (trapmaking) +4, Diplomacy +10, Disguise +5,
Gather Information +4, Heal +7, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +3, Move Silently +3, Perform (act)
+9, Perform (comedy) +4 Perform (dance) +4, Perform (oratory) +10, Profession
(farmer) +2, Sense Motive +3, Use Magic Device +4.
Feats: Blood
Innocence, Combat Expertise, Dodge, Encouragement,
Improved Disarm, Stamina of Aphrodite,
Weapon Focus (quarterstaff).
Possessions: Red
top and skirt. Masterwork quarterstaff.
Up
SEASON
2: Orphan of War - Girls Just Wanna Have Fun

Female Human, 4th-level Adventuring
Greek Bard, 2nd-level Fighter (Greco-Roman)
| Strength |
10 |
|
Fort. Save |
+5 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+3 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+5 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d6 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
36 |
Mêlée Attack |
+7 |
Ranged Attack |
+7 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing.
Skills: Appraise
+5, Bluff +7, Craft (trapmaking) +4, Diplomacy +10, Disguise +6, Gather
Information +4, Handle Animal +3, Heal +7, Knowledge (history) +4, Knowledge
(nobility & royalty) +3, Knowledge (religion) +3, Move Silently +3,
Perform (act) +10, Perform (comedy) +4 Perform (dance) +5, Perform (oratory)
+11, Profession (farmer) +2, Sense Motive +4, Use Magic Device +4, Use
Rope +2.
Feats: Blood
Innocence, Combat Expertise, Dodge, Encouragement,
Improved Disarm, Improved Trip, Stamina
of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Top
(BGSP) and skirt. Masterwork quarterstaff.
Up
SEASON
2: Return of Callisto - Destiny

Female Human, 4th-level Adventuring
Greek Bard, 3rd-level Fighter (Greco-Roman)
| Strength |
10 |
|
Fort. Save |
+5 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+4 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+6 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d6 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
44 |
Mêlée Attack |
+8/+3 |
Ranged Attack |
+8/+3 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing.
Skills: Appraise
+5, Bluff +7, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Gather
Information +4, Handle Animal +3, Heal +7, Knowledge (history) +4, Knowledge
(nobility & royalty) +3, Knowledge (religion) +3, Move Silently +4,
Perform (act) +10, Perform (comedy) +4 Perform (dance) +5, Perform (oratory)
+11, Profession (farmer) +2, Sense Motive +4, Survival +3, Use Magic Device
+4, Use Rope +2.
Feats: Blood
Innocence, Combat Expertise, Dodge, Encouragement,
Improved Disarm, Improved Trip, Stamina
of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Top
(BGSP) and skirt. Masterwork quarterstaff. Lamb toy (after A Solstice Carol).
Up
SEASON
2: The Quest - A Comedy of Eros

Now, Gabrielle becomes a
true Amazon. She makes the choice to commit to the tribe, something she
only fleetingly considered in Hooves and Harlots. Thus, after death, she
will go to the Golden Mountain
in Heaven.
Female Human, 4th-level Adventuring
Greek Bard, 4th-level Fighter (Greco-Roman)
| Strength |
11 |
|
Fort. Save |
+6 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+4 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+6 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d6 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
52 |
Mêlée Attack |
+9/+4 |
Ranged Attack |
+9/+4 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing.
Skills: Appraise
+5, Bluff +7, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Escape
Artist +4, Gather Information +4, Handle Animal +3, Heal +7, Knowledge
(history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion)
+3, Move Silently +4, Perform (act) +10, Perform (comedy) +4 Perform (dance)
+5, Perform (oratory) +11, Profession (farmer) +2, Sense Motive +5, Survival
+3, Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence, Combat Expertise, Dodge, Encouragement,
Improved Disarm, Improved Trip, Point Blank Shot, Stamina
of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Top
(BGSP) and skirt. Masterwork quarterstaff. Lamb toy. While an Amazon queen,
she wears the regalia shown in the picture, as well as the mask of queenship.
The mask gives the wearer +8 cultural bonus on Intimidate checks on Amazons
or anyone from the Greco-Roman culture.
Up
SEASON
3: The Furies - The Dirty Half-Dozen

Female Human, 4th-level Adventuring
Greek Bard, 5th-level Fighter (Greco-Roman)
| Strength |
11 |
|
Fort. Save |
+6 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+4 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+6 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d6 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
59 |
Mêlée Attack |
+10/+5 |
Ranged Attack |
+10/+5 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing.
Skills: Appraise
+5, Bluff +7, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Escape
Artist +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +3, Knowledge
(history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion)
+3, Move Silently +4, Perform (act) +10, Perform (comedy) +4 Perform (dance)
+5, Perform (oratory) +11, Profession (farmer) +2, Sense Motive +5, Survival
+4, Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence, Combat Expertise, Dodge, Encouragement,
Improved Disarm, Improved Trip, Point Blank Shot, Stamina
of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Top
(BGSP) and skirt. Masterwork quarterstaff.
Up
SEASON
3: The Deliverer - Maternal Instincts

Female Human, 4th-level Adventuring
Greek Bard, 6th-level Fighter (Greco-Roman)
| Strength |
11 |
|
Fort. Save |
+7 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+5 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+7 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d6 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
66 |
Mêlée Attack |
+9/+9/+4 |
Ranged Attack |
+11/+6 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing.
Skills: Appraise
+5, Bluff +8, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Escape
Artist +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +3, Knowledge
(history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion)
+3, Move Silently +4, Perform (act) +10, Perform (comedy) +4 Perform (dance)
+5, Perform (oratory) +11, Profession (farmer) +2, Ride +3, Sense Motive
+5, Survival +5, Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Encouragement,
Improved Disarm, Improved Trip, Point Blank Shot, Stamina
of Aphrodite, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Top
(BGSP) and skirt. Masterwork quarterstaff. Lamb toy (up until Gabrielle's
Hope).
Up
SEASON
3: The Bitter Suite - Sacrifice Part II

Female Human, 4th-level Adventuring
Greek Bard, 7th-level Fighter (Greco-Roman)
| Strength |
11 |
|
Fort. Save |
+7 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+5 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+7 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d6 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
73 |
Mêlée Attack |
+10/+10/+5 |
Ranged Attack |
+12/+7 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing.
Skills: Appraise
+5, Bluff +8, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Escape
Artist +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +3, Knowledge
(history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion)
+3, Move Silently +4, Perform (act) +10, Perform (comedy) +4 Perform (dance)
+5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2,
Ride +3, Sense Motive +5, Survival +6, Swimming +1, Use Magic Device +4,
Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Encouragement,
Improved Disarm, Improved Trip, Point Blank Shot, Stamina
of Aphrodite, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Top
(BGSP) and skirt. Masterwork quarterstaff.
Up
SEASON
4: A Family Affair - The Way (out of action in Adventures in the Sin Trade
I & II)

Female Human, 5th-level Adventuring
Greek Bard, 7th-level Fighter (Greco-Roman)
| Strength |
12 |
+1 |
Fort. Save |
+7 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+5 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+7 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d6+1 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
78 |
Mêlée Attack |
+11/+11/+6 |
Ranged Attack |
+12/+7 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +2, Craft (trapmaking) +4, Diplomacy +10, Disguise
+7, Escape Artist +4, Estimate
Experience +3, Gather Information +4, Handle Animal +4, Heal +7, Hide
+3, Intimidate +5, Knowledge (history) +4, Knowledge (nobility & royalty)
+3, Knowledge (religion) +3, Massage
+3, Move Silently +4, Perform (act) +10, Perform (comedy) +4, Perform (dance)
+5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2,
Ride +3, Search +3, Sense Motive +5, Spot +3, Survival +6, Swimming +2,
Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Encouragement,
Improved Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Stamina
of Aphrodite, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Top
(BGSP) and skirt. Masterwork quarterstaff.
Up
SEASON
4: The Play's the Thing - Endgame

Gabrielle has now embraced
the Indian culture. She has chosen the way
of love as her karmic path. She tries to combine it with the Amazon
code.
Female Human, 6th-level Adventuring
Greek Bard, 7th-level Fighter (Indian)
| Strength |
12 |
+1 |
Fort. Save |
+8 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+6 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+8 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d3+1 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
83 |
Mêlée Attack |
+12/+7/+2 |
Ranged Attack |
+13/+8/+3 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +2, Concentration +4, Craft (trapmaking) +4, Diplomacy
+11, Disguise +7, Escape Artist +4, Estimate
Experience +3, Gather Information +4, Handle Animal +4, Heal +7, Hide
+3, Intimidate +5, Knowledge (history) +4, Knowledge (nobility & royalty)
+3, Knowledge (religion) +3, Massage
+3, Move Silently +4, Perform (act) +10, Perform (comedy) +4, Perform (dance)
+5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2,
Ride +3, Search +3, Sense Motive +5, Spot +3, Survival +7, Swimming +2,
Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Dressed
to Kill, Encouragement,
Improved Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Stamina
of Aphrodite, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Yellow
top, red and yellow silk skirt, hand blowgun (a short tube for blowing
powder. 1 dose fills the adjacent square with fine powder. An opposed ranged
attack roll vs the defenders Reflex save determines if the target is blinded
for 1d3 rounds), 6 doses of powder (just about any fine powder will do).
Up
SEASON
4: Ides of March (no stats for Déjà Vu All Over Again)

Gabrielle abandons the way
of love to save Xena. She remains a part of the Indian
culture.
Female Human, 6th-level Adventuring
Greek Bard, 8th-level Fighter (Indian)
| Strength |
12 |
+1 |
Fort. Save |
+9 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+6 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+8 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d3 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
90 |
Mêlée Attack |
+13/+8/+3 |
Ranged Attack |
+14/+9/+4 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +2, Concentration +5, Craft (trapmaking) +4, Diplomacy
+11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+3, Intimidate +5, Knowledge (history) +4, Knowledge (nobility & royalty)
+3, Knowledge (religion) +4, Massage
+3, Move Silently +4, Perform (act) +10, Perform (comedy) +4, Perform (dance)
+5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2,
Ride +3, Search +3, Sense Motive +5, Spot +3, Survival +7, Swimming +2,
Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Dressed
to Kill,
Encouragement,
Improved Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Soulmate
(Xena), Stamina of Aphrodite,
Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Yellow
top, red and yellow silk skirt.
Up
SEASON
5: Fallen Angel - Demonette stats

Female Demonette, 6th-level
Adventuring
Greek Bard, 8th-level Fighter (Indian)
| Strength |
14 |
+2 |
Fort. Save |
+9 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+6 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+8 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
chaotic evil |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+2 |
| Charisma |
15 |
+2 |
Size |
M |
|
|
| Hit Points |
88 |
Mêlée Attack |
+13/+8/+3 |
Ranged Attack |
+14/+9/+4 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
Darkvision 60', immune to poison and fire, acid resistance 10. The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +3, Concentration +5, Craft (trapmaking) +4, Diplomacy
+11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+3, Intimidate +9, Knowledge (history) +4, Knowledge (nobility & royalty)
+3, Knowledge (religion) +4, Massage+3,
Move Silently +4, Perform (act) +10, Perform (comedy) +4, Perform (dance)
+5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2,
Ride +3, Search +3, Sense Motive +5, Spot +3, Survival +7, Swimming +3,
Use Magic Device +4, Use Rope +2.
Feats:
Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Dressed
to Kill,
Encouragement,
Improved Disarm, Improved Trip, Improved Unarmed Strike, Nonlethal
Strike, Point Blank Shot, Soulmate
(Xena), Stamina of Aphrodite,
Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Thin
rags.
Up
SEASON
5: Fallen Angel - Archangel stats

Female Archangel, 6th-level
Adventuring
Greek Bard, 9th-level Fighter (Indian)
| Strength |
12 |
+1 |
Fort. Save |
+9 |
Armour Class |
22 |
| Dexterity |
14 |
+2 |
Ref. Save |
+7 |
Flat-footed AC |
20 |
| Constitution |
14 |
+2 |
Will. Save |
+9 |
Touch AC |
22 |
| Intelligence |
15 |
+2 |
Alignment |
lawful good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
20 fly 60 (aver.) |
Mêlée Damage |
1d8+4 |
| Charisma |
17 |
+3 |
Size |
M |
|
|
| Hit Points |
110 |
Mêlée Attack |
+17/+12/+7 |
Ranged Attack |
+15/+10/+5 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
Darkvision 60', immune to cold and petrification. Acid, electricity and
fire resistance 10, unlimited use of cure disease and cure light wounds,
luminous aura, plane shift, ultimate sacrifice. The
bard thing, pathos.
Skills: Appraise
+5, Bluff +9, Climb -2, Concentration +6, Craft (trapmaking) +4, Diplomacy
+12, Disguise +8, Escape Artist +0, Estimate
Experience +4, Gather Information +5, Handle Animal +4, Heal +7, Hide
-1, Intimidate +6, Jump -2, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+3, Move Silently +0, Perform (act) +11, Perform (comedy) +5, Perform (dance)
+6, Perform (oratory) +12, Perform (singing) +4, Profession (farmer) +2,
Ride +3, Search +3, Sense Motive +6, Spot +4, Survival +7, Swimming -6,
Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Dressed
to Kill,
Encouragement,
Improved Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Soulmate
(Xena), Stamina of Aphrodite,
Track, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Angelic
armour (breastplate +3), Angelic sword (holy longsword +3).
Up
SEASON
5: Chakram - Animal Attraction

Female Human, 6th-level Adventuring
Greek Bard, 10th-level Fighter (Indian)
| Strength |
13 |
+1 |
Fort. Save |
+10 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+6 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+8 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+1 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+1 |
| Hit Points |
104 |
Mêlée Attack |
+14/+14/+9/+4 |
Ranged Attack |
+16/+11/+6 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +2, Concentration +5, Craft (trapmaking) +4, Diplomacy
+11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+4, Intimidate +5, Jump +3, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+3, Move Silently +4, Perform (act) +10, Perform (comedy) +4, Perform (dance)
+5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2,
Ride +3, Search +3, Sense Motive +6, Spot +4, Survival +8, Swimming +2,
Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Dressed
to Kill,
Encouragement,
Exotic Weapon Proficency (sai), Improved Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Soulmate
(Xena), Stamina of Aphrodite,
Track, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Red
top, red skirt, 2 sais.
Up
SEASON
5: Them Bones, Them Bones - Purity

Female Human, 6th-level Adventuring
Greek Bard, 11th-level Fighter (Indian)
| Strength |
13 |
+1 |
Fort. Save |
+10 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+6 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+8 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+1 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+1 |
| Hit Points |
111 |
Mêlée Attack |
+15/+15/+10/+5 |
Ranged Attack |
+17/+12/+7 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking)
+4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+4, Intimidate +5, Jump +3, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+3, Move Silently +4, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +3, Search +3, Sense Motive +6, Spot +4, Survival +8,
Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Dressed
to Kill,
Encouragement,
Exotic Weapon Proficency (sai), Improved Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Soulmate
(Xena), Stamina of Aphrodite,
Track, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Red
top, red skirt, 2 sais, light warhorse.
Up
SEASON
5: Back in the Bottle - Little Problems

Female Human, 6th-level Adventuring
Greek Bard, 12th-level Fighter (Indian)
| Strength |
13 |
+1 |
Fort. Save |
+11 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+7 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+9 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+1 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+1 |
| Hit Points |
118 |
Mêlée Attack |
+16/+16/+11/+6/+1 |
Ranged Attack |
+18/+13/+8/+3 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking)
+4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+5, Intimidate +5, Jump +4, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+3, Move Silently +4, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +3, Search +3, Sense Motive +6, Sleight of Hand +5, Spot
+4, Survival +8, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Dressed
to Kill,
Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), Improved
Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Soulmate
(Xena), Stamina of Aphrodite,
Track, Two-Weapon Fighting, Weapon Focus (quarterstaff),
Whip
Master.
Possessions: Red
top, red skirt, 2 sais, light warhorse.
Up
SEASON
5: Seeds of Faith - God Fearing Child

Female Human, 6th-level Adventuring
Greek Bard, 13th-level Fighter (Indian)
| Strength |
13 |
+1 |
Fort. Save |
+11 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+7 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+9 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
14 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+1 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+1 |
| Hit Points |
127 |
Mêlée Attack |
+17/+17/+12/+7/+2 |
Ranged Attack |
+19/+14/+9/+4 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking)
+4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+5, Intimidate +5, Jump +5, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+3, Move Silently +5, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +3, Search +3, Sense Motive +6, Sleight of Hand +6, Spot
+4, Survival +8, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Dressed
to Kill,
Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), Improved
Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Soulmate
(Xena), Stamina of Aphrodite,
Track, Two-Weapon Fighting, Weapon Focus (quarterstaff),
Whip
Master.
Possessions: Red
top, red skirt, 2 sais, light warhorse.
Up
SEASON
5: Eternal Bonds

Female Human, 6th-level Adventuring
Greek Bard, 14th-level Fighter (Indian)
| Strength |
13 |
+1 |
Fort. Save |
+12 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+7 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+9 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+1 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+1 |
| Hit Points |
134 |
Mêlée Attack |
+18/+18/+13/+8/+3 |
Ranged Attack |
+20/+15/+10/+5 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking)
+4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +5, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+3, Move Silently +5, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +4, Search +3, Sense Motive +6, Sleight of Hand +6, Spot
+4, Survival +9, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge,
Dressed
to Kill,
Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), Improved
Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Soulmate
(Xena), Stamina of Aphrodite,
Track, Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai),
Whip
Master.
Possessions: Red
top, red skirt, 2 sais, light warhorse.
Up
SEASON
5: Amphipolis Under Siege - Looking Death in the Eye

Female Human, 6th-level Adventuring
Greek Bard, 15th-level Fighter (Indian)
| Strength |
13 |
+1 |
Fort. Save |
+12 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+7 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+9 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+1/1d6+1 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+1 |
| Hit Points |
141 |
Mêlée Attack |
+19/+19/+14/+9/+4 |
Ranged Attack |
+21/+16/+11/+6 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking)
+4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +6, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+4, Move Silently +5, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +4, Search +3, Sense Motive +6, Sleight of Hand +6, Spot
+4, Survival +9, Swimming +3, Tumble +4, Use Magic Device +4, Use Rope
+2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade
in Arms, Dodge, Dressed to
Kill,
Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I
Have Many Feats, Improved Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Soulmate
(Xena), Stamina of Aphrodite,
Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff),
Weapon Focus (sai), Weapon
Twist, Whip Master.
Possessions: Red
top, red skirt, 2 sais, light warhorse. As Turangi Amazon queen: royal
outfit equal to leather armour. As Cleopatra's aide: masterwork chain mail
and shortsword.
Up
SEASON
5: Livia - Motherhood

Female Human, 6th-level Adventuring
Greek Bard, 16th-level Fighter (Indian)
| Strength |
13 |
+1 |
Fort. Save |
+13 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+8 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+10 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+1 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+1 |
| Hit Points |
148 |
Mêlée Attack |
+19/+19/+14/+9/+4 |
Ranged Attack |
+21/+16/+11/+6 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking)
+4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +6, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +6, Spot
+4, Survival +9, Swimming +3, Tumble +5, Use Magic Device +4, Use Rope
+2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade
in Arms, Dodge, Dressed to
Kill,
Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I
Have Many Feats, Improved Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Power Attack, Soulmate
(Xena), Stamina of Aphrodite,
Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff),
Weapon Focus (sai), Weapon
Twist, Whip Master.
Possessions: Red
top, red skirt, 2 sais.
Up
SEASON
6: Coming Home - The Haunting of Amphipolis

Female Human, 6th-level Adventuring
Greek Bard, 17th-level Fighter (Indian)
| Strength |
13 |
+1 |
Fort. Save |
+13 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+8 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+10 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+1 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+1 |
| Hit Points |
155 |
Mêlée Attack |
+20/+20/+15/+10/+5 |
Ranged Attack |
+22/+17/+12/+7 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +5, Concentration +5, Craft (alchemy) +3, Craft (trapmaking)
+4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +6, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +6, Spot
+4, Survival +9, Swimming +3, Tumble +6, Use Magic Device +4, Use Rope
+2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade
in Arms, Dodge, Dressed to
Kill,
Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I
Have Many Feats, Improved Disarm, Improved Trip, Nonlethal
Strike, Point Blank Shot, Power Attack, Soulmate
(Xena), Stamina of Aphrodite,
Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff),
Weapon Focus (sai), Weapon
Twist, Whip Master.
Possessions: Red
top, red skirt, 2 sais.
Up
SEASON
6: Heart of Darkness

Female Human, 6th-level Adventuring
Greek Bard, 18th-level Fighter (Indian)
| Strength |
14 |
+2 |
Fort. Save |
+14 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+9 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+11 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+2 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+2 |
| Hit Points |
155 |
Mêlée Attack |
+21/+21/+16/+11/+6 |
Ranged Attack |
+22/+17/+12/+7 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +8, Climb +6, Concentration +5, Craft (alchemy) +3, Craft (trapmaking)
+4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +7, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +7, Spot
+4, Survival +9, Swimming +4, Tumble +7, Use Magic Device +4, Use Rope
+2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade
in Arms, Dodge, Dressed to
Kill,
Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I
Have Many Feats (2), Improved Disarm, Improved Trip, Improved Unarmed
Strike, Mobility, Nonlethal Strike,
Point Blank Shot, Power Attack, Pressure
Points, Soulmate
(Xena), Stamina of Aphrodite,
Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus
(quarterstaff), Weapon Focus (sai), Weapon
Twist, Whip Master.
Possessions: Dark
red top and skirt, 2 sais.
Up
SEASON
6: Who's Gurkhan - Dangerous Prey

Female Human, 7th-level Adventuring
Greek Bard, 18th-level Fighter (Indian)
| Strength |
14 |
+2 |
Fort. Save |
+14 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+9 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+11 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+2 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+2 |
| Hit Points |
160 |
Mêlée Attack |
+22/+22/+17/+12/+7 |
Ranged Attack |
+23/+18/+13/+8 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos.
Skills: Appraise
+5, Bluff +10, Climb +6, Concentration +5, Craft (alchemy) +3, Craft (trapmaking)
+4, Diplomacy +11, Disguise +8, Escape Artist +4, Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +7, Knowledge (history) +4, Knowledge (nobility
&
royalty) +4, Knowledge (religion) +4, Massage
+4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +10, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +7, Spot
+4, Survival +9, Swimming +4, Tumble +7, Use Magic Device +4, Use Rope
+2.
Feats: Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade
in Arms, Dodge, Dressed to
Kill, Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I
Have Many Feats (2), Improved Disarm, Improved Trip, Improved Unarmed
Strike, Mobility, Nonlethal Strike,
Point Blank Shot, Power Attack, Pressure
Points, Soulmate
(Xena), Stamina of Aphrodite,
Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus
(quarterstaff), Weapon Focus (sai), Weapon
Twist, Whip Master.
Possessions: Dark
red top and skirt, 2 sais.
Up
SEASON
6: The God You Know - Path of Vengeance

Female Human, 8th-level Adventuring
Greek Bard, 18th-level Fighter (Indian)
| Strength |
14 |
+2 |
Fort. Save |
+14 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+9 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+11 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+2 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+2 |
| Hit Points |
165 |
Mêlée Attack |
+22/+22/+17/+12/+7 |
Ranged Attack |
+22/+17/+12/+7 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos, stirring
speech.
Skills: Appraise
+5, Balance +4, Bluff +10, Climb +6, Concentration +5, Craft (alchemy)
+3, Craft (trapmaking) +4, Diplomacy +11, Disguise +9, Escape Artist +6,
Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +8, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +11, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +7, Spot
+4, Survival +9, Swimming +4, Tumble +10, Use Magic Device +4, Use Rope
+2.
Feats: Agile, Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade
in Arms, Dodge, Dressed to
Kill, Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I
Have Many Feats (3), Improved Disarm, Improved Trip, Improved Unarmed
Strike, Mobility, Nonlethal Strike,
Point Blank Shot, Power Attack, Pressure
Points, Social
Skills, Soulmate
(Xena), Stamina of Aphrodite,
Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus
(quarterstaff), Weapon Focus (sai), Weapon
Twist, Whip Master.
Possessions: Dark
red top and skirt, 2 sais.
Up
SEASON
6: To Helicon and Back, Last of the Centaurs
(Send in the Clones should
probably use the stats from the
end of season 5, assuming that Xena didn't throw the Chakram at Gabby's
head after Motherhood too)

Female Human, 8th-level Adventuring
Greek Bard, 19th-level Fighter (Indian)
| Strength |
14 |
+2 |
Fort. Save |
+15 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+10 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+12 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+2/1d8+2 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+2 |
| Hit Points |
172 |
Mêlée Attack |
+23/+23/+18/+13/+8 |
Ranged Attack |
+23/+18/+13/+8 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos, stirring
speech.
Skills: Appraise
+5, Balance +4, Bluff +10, Climb +6, Concentration +5, Craft (alchemy)
+3, Craft (trapmaking) +4, Diplomacy +11, Disguise +9, Escape Artist +6,
Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +11, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy)
+4, Perform (dance) +11, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +7, Spot
+4, Survival +9, Swimming +4, Tumble +12, Use Magic Device +4, Use Rope
+2.
Feats: Agile, Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade
in Arms, Dodge, Dressed to
Kill, Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I
Have Many Feats (3), Improved Disarm, Improved Trip, Improved Unarmed
Strike, Keep Your Head, Mobility,
Nonlethal
Strike, Point Blank Shot, Power Attack, Pressure
Points,
Social
Skills, Soulmate
(Xena), Stamina of Aphrodite,
Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus
(quarterstaff), Weapon Focus (sai), Weapon
Improvisation, Weapon
Twist, Whip Master.
Possessions: Dark
red top and skirt, 2 sais. As Amazon queen: leather top and skirt (which
even I wouldn't call leather armour), masterwork longsword.
Up
SEASON
6: When Fates Collide

Here, Gabrielle is a timid,
if celebrated Greek bard, who never met Xena. But since this is no parallel
timeline, but a retroactive change in the present, certain things remain,
in vivid dreams and confused emotions. Thus, she retains the Soulmate
feat, although she doesn’t consciously know its focus until very late.
Female Human, 15th-level
Expert (Greek Bard) (Greco-Roman)
| Strength |
10 |
|
Fort. Save |
+6 |
Armour Class |
14 |
| Dexterity |
14 |
+2 |
Ref. Save |
+7 |
Flat-footed AC |
12 |
| Constitution |
12 |
+1 |
Will. Save |
+11 |
Touch AC |
14 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d3 |
| Charisma |
16 |
+3 |
Size |
M |
|
|
| Hit Points |
70 |
Mêlée Attack |
+11/+6/+1 |
Ranged Attack |
+13/+8/+3 |
|
Special: Proficient
with all simple weapons, and light armour, but not shields.
Skills: Appraise
+8, Bluff +7, Diplomacy +17, Disguise +5, Gather Information +4, Handle
Animal +6, Heal +6, Knowledge (architecture & engineering) +3, Knowledge
(history) +6, Knowledge (nobility & royalty) +9, Knowledge (religion)
+5, Listen +5, Perform (act) +21, Perform (comedy) +13, Perform (dance)
+8, Perform (oratory) +21, Perform (wind instruments) +13, Profession (farmer)
+10, Ride +4, Sense Motive +12.
Feats: Blood
Innocence, Dodge, Encouragement,
Quick
Dress, Skill Focus (Perform (act)), Skill Focus (Perform (oratory)),
Soulmate.
Possessions: Fine
clothes. No weapons.
Up
SEASON
6: Many Happy Returns

Female Human, 9th-level Adventuring
Greek Bard, 19th-level Fighter (Indian)
| Strength |
14 |
+2 |
Fort. Save |
+16 |
Armour Class |
12 |
| Dexterity |
15 |
+2 |
Ref. Save |
+11 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+13 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+2 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+2 |
| Hit Points |
177 |
Mêlée Attack |
+22/+22/+17/+12/+7 |
Ranged Attack |
+22/+17/+12/+7 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos, stirring
speech.
Skills: Appraise
+5, Balance +4, Bluff +10, Climb +6, Concentration +5, Craft (alchemy)
+3, Craft (trapmaking) +4, Diplomacy +11, Disguise +11, Escape Artist +6,
Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +11, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+4, Move Silently +7, Open Lock +4, Perform (act) +12, Perform (comedy)
+4, Perform (dance) +11, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +8, Spot
+4, Survival +9, Swimming +4, Tumble +14, Use Magic Device +4, Use Rope
+2.
Feats: Agile, Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade
in Arms, Dodge, Dressed to
Kill, Encouragement,
Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I
Have Many Feats (3), Improved Disarm, Improved Trip, Improved Unarmed
Strike, Keep Your Head, Mobility,
Nonlethal
Strike, Point Blank Shot, Power Attack, Pressure
Points,
Social
Skills, Soulmate
(Xena), Stamina of Aphrodite,
Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus
(quarterstaff), Weapon Focus (sai), Weapon
Improvisation, Weapon
Twist, Whip Master.
Possessions: Dark
red top and skirt, 2 sais.
Up
SEASON
6: A Friend in Need Part I

Female Human, 9th-level Adventuring
Greek Bard, 20th-level Fighter (Indian)
| Strength |
14 |
+2 |
Fort. Save |
+16 |
Armour Class |
12 |
| Dexterity |
15 |
+2 |
Ref. Save |
+11 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+13 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+2 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+2 |
| Hit Points |
184 |
Mêlée Attack |
+23/+23/+18/+13/+8 |
Ranged Attack |
+23/+18/+13/+8 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos, stirring
speech.
Skills: Appraise
+5, Balance +4, Bluff +10, Climb +8, Concentration +5, Craft (alchemy)
+3, Craft (trapmaking) +4, Diplomacy +11, Disguise +11, Escape Artist +6,
Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +12, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (religion) +4, Massage
+4, Move Silently +7, Open Lock +4, Perform (act) +12, Perform (comedy)
+4, Perform (dance) +11, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +8, Spot
+4, Survival +9, Swimming +4, Tumble +15, Use Magic Device +4, Use Rope
+2.
Feats: Agile, Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade
in Arms, Dodge, Dressed to
Kill, Encouragement,
Exotic Weapon Proficiency (katana), Exotic Weapon Proficency (sai), Exotic
Weapon Proficiency (whip), I Have
Many Feats (3), Improved Disarm, Improved Trip, Improved Unarmed Strike,
Keep
Your Head, Mobility, Nonlethal
Strike, Point Blank Shot, Power Attack, Pressure
Points,
Social
Skills, Soulmate
(Xena), Stamina of Aphrodite,
Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus
(quarterstaff), Weapon Focus (sai), Weapon
Improvisation, Weapon
Twist, Whip Master.
Possessions: Dark
red top and skirt, 2 sais.
Up
SEASON
6: A Friend in Need Part II

Female Human, 9th-level Adventuring
Greek Bard, 21st-level Fighter (Indian)
| Strength |
14 |
+2 |
Fort. Save |
+17 |
Armour Class |
12 |
| Dexterity |
15 |
+2 |
Ref. Save |
+12 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+14 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral good |
Initiative |
+2 |
| Wisdom |
15 |
+2 |
Speed |
30 |
Mêlée Damage |
1d4+2/1d10+3 |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
1d4+2 |
| Hit Points |
184 |
Mêlée Attack |
+23/+23/+18/+13/+8 |
Ranged Attack |
+23/+18/+13/+8 |
|
Special: Proficient
with all simple weapons and martial weapons, and all armour and shields.
The
bard thing, pathos, stirring
speech.
Skills: Appraise
+5, Balance +4, Bluff +10, Climb +11, Concentration +5, Craft (alchemy)
+3, Craft (trapmaking) +4, Diplomacy +11, Disguise +11, Escape Artist +6,
Estimate
Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide
+6, Intimidate +5, Jump +10, Knowledge (history) +4, Knowledge (nobility
& royalty) +3, Knowledge (the planes) +3, Knowledge (religion) +4,
Massage
+4, Move Silently +7, Open Lock +4, Perform (act) +12, Perform (comedy)
+4, Perform (dance) +11, Perform (oratory) +11, Perform (singing) +3, Profession
(farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +8, Spot
+4, Survival +9, Swimming +4, Tumble +15, Use Magic Device +4, Use Rope
+2.
Feats: Agile, Blood
Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade
in Arms, Dodge, Dressed to
Kill, Encouragement,
Exotic Weapon Proficiency (katana), Exotic Weapon Proficency (sai), Exotic
Weapon Proficiency (whip), I Have
Many Feats (4), Improved Disarm, Improved Trip, Improved Unarmed Strike,
Keep
Your Head, Mobility, Nonlethal
Strike, The Pinch,
Point Blank Shot, Power Attack, Pressure
Points, Social
Skills, Soulmate
(Xena), Spring Attack, Stamina
of Aphrodite, Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting,
Weapon Focus (quarterstaff), Weapon Focus (sai), Weapon
Improvisation, Weapon
Twist, Whip Master.
Possessions: Dark
red top and skirt, 2 sais; alternating with breastplate equivalent and
katana. Dragon tattoo (SR 30). Ultimate
Chakram.
Up
SEASON
2: The Xena Scrolls (as Janice Covington)

Female Human, 12th-Level
Rogue, 4th-Level Fighter (Greco-Roman)
| Strength |
14 |
+2 |
Fort. Save |
+9 |
Armour Class |
12 |
| Dexterity |
14 |
+2 |
Ref. Save |
+11 |
Flat-footed AC |
10 |
| Constitution |
12 |
+1 |
Will. Save |
+8 |
Touch AC |
12 |
| Intelligence |
15 |
+2 |
Alignment |
neutral |
Initiative |
+2 |
| Wisdom |
13 |
+1 |
Speed |
30 |
Mêlée Damage |
1d3+2 nonlethal |
| Charisma |
15 |
+2 |
Size |
M |
Ranged Damage |
2d8 |
| Hit Points |
81 |
Mêlée Attack |
+15/+10/+5 |
Ranged Attack |
+15/+10/+5 |
|
Special: Proficient
with all simple and martial weapons, plus hand crossbow, and all armour
and shields, sneak attack +6d6, improved uncanny dodge, evasion, opportunist,
trap sense +4.
Skills: Appraice
+14, Bluff +14, Climb +8, Decipher Script +14, Disable Device +10, Estimate
Experience +10, Gather Information +14, Hide +7, Intimidate +14, Knowledge
(arcana) +6, Knowledge (architecture & engineering) +6, Knowledge (dungeoneering)
+9, Knowledge (geography) +7, Knowledge (history) +9, Knowledge (religion)
+6, Listen +7, Move Silently +8, Profession (driver) +7, Search +14, Sense
Motive +7, Spot +7, Survival +4, Swim +3, Use Rope +8
Feats: Combat Expertise,
Disturbing
Intensity, Dodge, Exotic Weapon Proficiency (whip), Improved Disarm,
Improved Trip, Improved Unarmed Strike, Iron Will, Point Blank Shot, Rapid
Shot, Track, Whip Master.
Note: In the modern era,
all firearms are considered Martial Weapons, while all standard Martial
Weapons are considered Exotic Weapons.
Possessions: Outdoor
clothes, hat, revolver (fully loaded + 6 more bullets), whip, a lit cigar.
Up
|
|