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GABRIELLE

OK, here is how I envision Gabrielle in D&D terms. I can’t stress enough that this is my interpretation, and that it emphasises aspects of her personality that I feel are important, while downplaying others. She is co-starring in ~130 episodes, and there’s no way I can get every nuance right.
   Other characters that have appeared in multiple seasons have gotten separate stats for each season. With Gabrielle, I’ve opted for more detail than that. While it isn’t necessary with new stats for each episode, her evolution within the seasons is important enough to merit at least a couple of different Gabrielles per season.
   Enough talk, here is Gabrielle, D&D style:

4E stats here

SEASON 1: Sins of the Past - The Reckoning
SEASON 1: The Titans - Death in Chains
SEASON 1: Hooves and Harlots - Beware Greeks Bearing Gifts
SEASON 1: Athens City Academy of the Performing Bards - Mortal Beloved
SEASON 1: The Royal Couple of Thieves - Is There a Doctor in the House?

SEASON 2: Orphan of War - Girls Just Wanna Have Fun
SEASON 2: Return of Callisto - Destiny
SEASON 2: The Quest - A Comedy of Eros

SEASON 3: The Furies - The Dirty Half-Dozen
SEASON 3: The Deliverer - Maternal Instincts
SEASON 3: The Bitter Suite - Sacrifice Part II

SEASON 4: A Family Affair - The Way (out of action in Adventures in the Sin Trade I & II)
SEASON 4: The Play's the Thing - Endgame
SEASON 4: Ides of March (no stats for Déjà Vu All Over Again)

SEASON 5: Fallen Angel (Demonette stats)
SEASON 5: Fallen Angel (Archangel stats)
SEASON 5: Chakram - Animal Attraction
SEASON 5: Them Bones, Them Bones - Purity
SEASON 5: Back in the Bottle - Little Problems
SEASON 5: Seeds of Faith - God Fearing Child
SEASON 5: Eternal Bonds
SEASON 5: Amphipolis Under Siege - Looking Death in the Eye
SEASON 5: Livia - Motherhood

SEASON 6: Coming Home - The Haunting of Amphipolis
SEASON 6: Heart of Darkness
SEASON 6: Who's Gurkhan - Dangerous Prey
SEASON 6: The God You Know - Path of Vengeance
SEASON 6: To Helicon and Back, Last of the Centaurs
SEASON 6: When Fates Collide
SEASON 6: Many Happy Returns
SEASON 6: A Friend in Need Part I
SEASON 6: A Friend in Need Part II

SEASON 2: The Xena Scrolls
 
 

SEASON 1: Sins of the Past - The Reckoning

Curious level 1 Greek bard

Female Human, 1st-level Adventuring Greek Bard (Greco-Roman)
 
Strength 10 Fort. Save +1 Armour Class 14
Dexterity 14 +2 Ref. Save +2 Flat-footed AC 12
Constitution 12 +1 Will. Save +3 Touch AC 14
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 13 +1 Speed 30 Mêlée Damage 1d3
Charisma 15 +2 Size M
Hit Points 7 Mêlée Attack +0 Ranged Attack +2

Special: Proficient with all simple weapons, and light armour, but not shields.
Skills: Appraise +5, Bluff +6, Diplomacy +6, Gather Information +4, Heal +5, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Perform (act) +6, Perform (oratory) +6, Profession (farmer) +2.
Feats: Blood Innocence, Dodge, Encouragement.
Possessions: Normal clothes. No weapons.

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SEASON 1: The Titans - Death in Chains

Apprehensive level 2 Greek bard.

Female Human, 2nd-level Adventuring Greek Bard  (Greco-Roman)
 
Strength 10 Fort. Save +1 Armour Class 14
Dexterity 14 +2 Ref. Save +2 Flat-footed AC 12
Constitution 12 +1 Will. Save +4 Touch AC 14
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 13 +1 Speed 30 Mêlée Damage 1d3
Charisma 15 +2 Size M
Hit Points 12 Mêlée Attack +1 Ranged Attack +3

Special: Proficient with all simple weapons, and light armour, but not shields. The bard thing.
Skills: Appraise +5, Bluff +7, Diplomacy +9, Disguise +4, Gather Information +4, Heal +6, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Perform (act) +6, Perform (oratory) +7, Profession (farmer) +2, Use Magic Device +4.
Feats: Blood Innocence, Dodge, Encouragement, Stamina of Aphrodite.
Possessions: Normal clothes. No weapons.

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SEASON 1: Hooves and Harlots - Beware Greeks Bearing Gifts

Proud Greek bard/fighter 2/1.

Female Human, 2nd-level Adventuring Greek Bard, 1st-level Fighter (Greco-Roman)
 
Strength 10 Fort. Save +3 Armour Class 14
Dexterity 14 +2 Ref. Save +2 Flat-footed AC 12
Constitution 12 +1 Will. Save +4 Touch AC 14
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 13 +1 Speed 30 Mêlée Damage 1d6
Charisma 15 +2 Size M
Hit Points 19 Mêlée Attack +4 Ranged Attack +4

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing
Skills: Appraise +5, Bluff +7, Diplomacy +9, Disguise +4, Gather Information +4, Heal +7, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Perform (act) +6, Perform (dance) +4, Perform (oratory) +7, Profession (farmer) +2, Use Magic Device +4.
Feats: Blood Innocence, Combat Expertise, Dodge, Encouragement, Stamina of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Red top and skirt. Masterwork quarterstaff.

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SEASON 1: Athens City Academy of the Performing Bards - Mortal Beloved

A thoughtful Greek bard/fighter 3/1.

Female Human, 3rd-level Adventuring Greek Bard, 1st-level Fighter (Greco-Roman)
 
Strength 10 Fort. Save +4 Armour Class 14
Dexterity 14 +2 Ref. Save +3 Flat-footed AC 12
Constitution 12 +1 Will. Save +5 Touch AC 14
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d6
Charisma 15 +2 Size M
Hit Points 24 Mêlée Attack +5 Ranged Attack +5

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing.
Skills: Appraise +5, Bluff +7, Diplomacy +10, Disguise +5, Gather Information +4, Heal +7, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Perform (act) +9, Perform (comedy) +4 Perform (dance) +4, Perform (oratory) +9, Profession (farmer) +2, Sense Motive +3, Use Magic Device +4.
Feats: Blood Innocence, Combat Expertise, Dodge, Encouragement, Stamina of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Red top and skirt. Masterwork quarterstaff.

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SEASON 1: The Royal Couple of Thieves - Is There a Doctor in the House?

A Greek bard/fighter 3/2 heading for the Elysian Fields.

Female Human, 3rd-level Adventuring Greek Bard, 2nd-level Fighter (Greco-Roman)
 
Strength 10 Fort. Save +5 Armour Class 14
Dexterity 14 +2 Ref. Save +3 Flat-footed AC 12
Constitution 12 +1 Will. Save +6 Touch AC 14
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d6
Charisma 15 +2 Size M
Hit Points 31 Mêlée Attack +6 Ranged Attack +6

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing.
Skills: Appraise +5, Bluff +7, Craft (trapmaking) +4,  Diplomacy +10, Disguise +5, Gather Information +4, Heal +7, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Move Silently +3, Perform (act) +9, Perform (comedy) +4 Perform (dance) +4, Perform (oratory) +10, Profession (farmer) +2, Sense Motive +3, Use Magic Device +4.
Feats: Blood Innocence, Combat Expertise, Dodge, Encouragement, Improved Disarm, Stamina of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Red top and skirt. Masterwork quarterstaff.

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SEASON 2: Orphan of War - Girls Just Wanna Have Fun

A Greek bard/fighter 4/2 feeling good.

Female Human, 4th-level Adventuring Greek Bard, 2nd-level Fighter (Greco-Roman)
 
Strength 10 Fort. Save +5 Armour Class 14
Dexterity 14 +2 Ref. Save +3 Flat-footed AC 12
Constitution 12 +1 Will. Save +5 Touch AC 14
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d6
Charisma 15 +2 Size M
Hit Points 36 Mêlée Attack +7 Ranged Attack +7

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing.
Skills: Appraise +5, Bluff +7, Craft (trapmaking) +4, Diplomacy +10, Disguise +6, Gather Information +4, Handle Animal +3, Heal +7, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Move Silently +3, Perform (act) +10, Perform (comedy) +4 Perform (dance) +5, Perform (oratory) +11, Profession (farmer) +2, Sense Motive +4, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence, Combat Expertise, Dodge, Encouragement, Improved Disarm, Improved Trip, Stamina of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Top (BGSP) and skirt. Masterwork quarterstaff.

Up
 
 

SEASON 2: Return of Callisto - Destiny

A Greek bard/fighter 4/3 is trying to come to terms with something.

Female Human, 4th-level Adventuring Greek Bard, 3rd-level Fighter (Greco-Roman)
 
Strength 10 Fort. Save +5 Armour Class 14
Dexterity 14 +2 Ref. Save +4 Flat-footed AC 12
Constitution 12 +1 Will. Save +6 Touch AC 14
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d6
Charisma 15 +2 Size M
Hit Points 44 Mêlée Attack +8/+3 Ranged Attack +8/+3

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing.
Skills: Appraise +5, Bluff +7, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Gather Information +4, Handle Animal +3, Heal +7, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Move Silently +4, Perform (act) +10, Perform (comedy) +4 Perform (dance) +5, Perform (oratory) +11, Profession (farmer) +2, Sense Motive +4, Survival +3, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence, Combat Expertise, Dodge, Encouragement, Improved Disarm, Improved Trip, Stamina of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Top (BGSP) and skirt. Masterwork quarterstaff. Lamb toy (after A Solstice Carol).

Up
 
 

SEASON 2: The Quest - A Comedy of Eros

A Greek bard/fighter 4/4 with a lot on her mind.

Now, Gabrielle becomes a true Amazon. She makes the choice to commit to the tribe, something she only fleetingly considered in Hooves and Harlots. Thus, after death, she will go to the Golden Mountain in Heaven.

Female Human, 4th-level Adventuring Greek Bard, 4th-level Fighter (Greco-Roman)
 
Strength 11 Fort. Save +6 Armour Class 14
Dexterity 14 +2 Ref. Save +4 Flat-footed AC 12
Constitution 12 +1 Will. Save +6 Touch AC 14
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d6
Charisma 15 +2 Size M
Hit Points 52 Mêlée Attack +9/+4 Ranged Attack +9/+4

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing.
Skills: Appraise +5, Bluff +7, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Escape Artist +4, Gather Information +4, Handle Animal +3, Heal +7, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Move Silently +4, Perform (act) +10, Perform (comedy) +4 Perform (dance) +5, Perform (oratory) +11, Profession (farmer) +2, Sense Motive +5, Survival +3, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence, Combat Expertise, Dodge, Encouragement, Improved Disarm, Improved Trip, Point Blank Shot, Stamina of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Top (BGSP) and skirt. Masterwork quarterstaff. Lamb toy. While an Amazon queen, she wears the regalia shown in the picture, as well as the mask of queenship. The mask gives the wearer +8 cultural bonus on Intimidate checks on Amazons or anyone from the Greco-Roman culture.

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SEASON 3: The Furies - The Dirty Half-Dozen

A Greek bard/fighter 4/5 embraced by the right girl the wrong way.

Female Human, 4th-level Adventuring Greek Bard, 5th-level Fighter (Greco-Roman)
 
Strength 11 Fort. Save +6 Armour Class 14
Dexterity 14 +2 Ref. Save +4 Flat-footed AC 12
Constitution 12 +1 Will. Save +6 Touch AC 14
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d6
Charisma 15 +2 Size M
Hit Points 59 Mêlée Attack +10/+5 Ranged Attack +10/+5

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing.
Skills: Appraise +5, Bluff +7, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Escape Artist +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +3, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Move Silently +4, Perform (act) +10, Perform (comedy) +4 Perform (dance) +5, Perform (oratory) +11, Profession (farmer) +2, Sense Motive +5, Survival +4, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence, Combat Expertise, Dodge, Encouragement, Improved Disarm, Improved Trip, Point Blank Shot, Stamina of Aphrodite, Weapon Focus (quarterstaff).
Possessions: Top (BGSP) and skirt. Masterwork quarterstaff.

Up
 
 

SEASON 3: The Deliverer - Maternal Instincts

A Greek bard/fighter 4/6 exchanging one impossible dilemma for another.

Female Human, 4th-level Adventuring Greek Bard, 6th-level Fighter (Greco-Roman)
 
Strength 11 Fort. Save +7 Armour Class 12
Dexterity 14 +2 Ref. Save +5 Flat-footed AC 10
Constitution 12 +1 Will. Save +7 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d6
Charisma 15 +2 Size M
Hit Points 66 Mêlée Attack +9/+9/+4 Ranged Attack +11/+6

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing.
Skills: Appraise +5, Bluff +8, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Escape Artist +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +3, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Move Silently +4, Perform (act) +10, Perform (comedy) +4 Perform (dance) +5, Perform (oratory) +11, Profession (farmer) +2, Ride +3, Sense Motive +5, Survival +5, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Encouragement, Improved Disarm, Improved Trip,  Point Blank Shot, Stamina of Aphrodite, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Top (BGSP) and skirt. Masterwork quarterstaff. Lamb toy (up until Gabrielle's Hope).
 
 

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SEASON 3: The Bitter Suite - Sacrifice Part II

A Greek bard/fighter 4/7 in Purgatory.

Female Human, 4th-level Adventuring Greek Bard, 7th-level Fighter (Greco-Roman)
 
Strength 11 Fort. Save +7 Armour Class 12
Dexterity 14 +2 Ref. Save +5 Flat-footed AC 10
Constitution 12 +1 Will. Save +7 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d6
Charisma 15 +2 Size M
Hit Points 73 Mêlée Attack +10/+10/+5 Ranged Attack +12/+7

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing.
Skills: Appraise +5, Bluff +8, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Escape Artist +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +3, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Move Silently +4, Perform (act) +10, Perform (comedy) +4 Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +3, Sense Motive +5, Survival +6, Swimming +1, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Encouragement, Improved Disarm, Improved Trip, Point Blank Shot, Stamina of Aphrodite, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Top (BGSP) and skirt. Masterwork quarterstaff.

Up
 
 
 
 

SEASON 4: A Family Affair - The Way (out of action in Adventures in the Sin Trade I & II)

A Greek bard/fighter 5/7 (no longer a redhead) contemplating her future.

Female Human, 5th-level Adventuring Greek Bard, 7th-level Fighter (Greco-Roman)
 
Strength 12 +1 Fort. Save +7 Armour Class 12
Dexterity 14 +2 Ref. Save +5 Flat-footed AC 10
Constitution 12 +1 Will. Save +7 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d6+1
Charisma 15 +2 Size M
Hit Points 78 Mêlée Attack +11/+11/+6 Ranged Attack +12/+7

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +2, Craft (trapmaking) +4, Diplomacy +10, Disguise +7, Escape Artist +4, Estimate Experience +3, Gather Information +4, Handle Animal +4, Heal +7, Hide +3, Intimidate +5, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Massage +3, Move Silently +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +3, Search +3, Sense Motive +5, Spot +3, Survival +6, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Encouragement, Improved Disarm, Improved Trip, Nonlethal Strike, Point Blank Shot, Stamina of Aphrodite, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Top (BGSP) and skirt. Masterwork quarterstaff.

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SEASON 4: The Play's the Thing - Endgame

An Amazon pacifist, Greek bard/fighter 6/7.

Gabrielle has now embraced the Indian culture. She has chosen the way of love as her karmic path. She tries to combine it with the Amazon code.

Female Human, 6th-level Adventuring Greek Bard, 7th-level Fighter (Indian)
 
Strength 12 +1 Fort. Save +8 Armour Class 12
Dexterity 14 +2 Ref. Save +6 Flat-footed AC 10
Constitution 12 +1 Will. Save +8 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d3+1
Charisma 15 +2 Size M
Hit Points 83 Mêlée Attack +12/+7/+2 Ranged Attack +13/+8/+3

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +2, Concentration +4, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +3, Gather Information +4, Handle Animal +4, Heal +7, Hide +3, Intimidate +5, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +3, Massage +3, Move Silently +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +3, Search +3, Sense Motive +5, Spot +3, Survival +7, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Dressed to Kill, Encouragement, Improved Disarm, Improved Trip,  Nonlethal Strike, Point Blank Shot, Stamina of Aphrodite, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Yellow top, red and yellow silk skirt, hand blowgun (a short tube for blowing powder. 1 dose fills the adjacent square with fine powder. An opposed ranged attack roll vs the defenders Reflex save determines if the target is blinded for 1d3 rounds), 6 doses of powder (just about any fine powder will do).

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SEASON 4: Ides of March (no stats for Déjà Vu All Over Again)

A Greek bard/fighter 6/8, with her soulmate.

Gabrielle abandons the way of love to save Xena. She remains a part of the Indian culture.

Female Human, 6th-level Adventuring Greek Bard, 8th-level Fighter (Indian)
 
Strength 12 +1 Fort. Save +9 Armour Class 12
Dexterity 14 +2 Ref. Save +6 Flat-footed AC 10
Constitution 12 +1 Will. Save +8 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d3
Charisma 15 +2 Size M
Hit Points 90 Mêlée Attack +13/+8/+3 Ranged Attack +14/+9/+4

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +2, Concentration +5, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +3, Intimidate +5, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +3, Move Silently +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +3, Search +3, Sense Motive +5, Spot +3, Survival +7, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Dressed to Kill, Encouragement, Improved Disarm, Improved Trip,  Nonlethal Strike, Point Blank Shot, Soulmate (Xena), Stamina of Aphrodite, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Yellow top, red and yellow silk skirt.

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SEASON 5: Fallen Angel - Demonette stats

A newly transformed demonette, formerly human Greek bard/fighter.

Female Demonette, 6th-level Adventuring Greek Bard, 8th-level Fighter (Indian)
 
Strength 14 +2 Fort. Save +9 Armour Class 14
Dexterity 14 +2 Ref. Save +6 Flat-footed AC 12
Constitution 12 +1 Will. Save +8 Touch AC 14
Intelligence 15 +2 Alignment chaotic evil Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d4+2
Charisma 15 +2 Size M
Hit Points 88 Mêlée Attack +13/+8/+3 Ranged Attack +14/+9/+4

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. Darkvision 60', immune to poison and fire, acid resistance 10. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +3, Concentration +5, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +3, Intimidate +9, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage+3, Move Silently +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +3, Search +3, Sense Motive +5, Spot +3, Survival +7, Swimming +3, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Dressed to Kill, Encouragement, Improved Disarm, Improved Trip, Improved Unarmed Strike, Nonlethal Strike, Point Blank Shot, Soulmate (Xena), Stamina of Aphrodite, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Thin rags.

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SEASON 5: Fallen Angel - Archangel stats

An archangel Greek bard/fighter 6/9 prepared to do her duty.

Female Archangel, 6th-level Adventuring Greek Bard, 9th-level Fighter (Indian)
 
Strength 12 +1 Fort. Save +9 Armour Class 22
Dexterity 14 +2 Ref. Save +7 Flat-footed AC 20
Constitution 14 +2 Will. Save +9 Touch AC 22
Intelligence 15 +2 Alignment lawful good Initiative +2
Wisdom 14 +2 Speed 20 fly 60 (aver.) Mêlée Damage 1d8+4
Charisma 17 +3 Size M
Hit Points 110 Mêlée Attack +17/+12/+7 Ranged Attack +15/+10/+5

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. Darkvision 60', immune to cold and petrification. Acid, electricity and fire resistance 10, unlimited use of cure disease and cure light wounds, luminous aura, plane shift, ultimate sacrifice. The bard thing, pathos.
Skills: Appraise +5, Bluff +9, Climb -2, Concentration +6, Craft (trapmaking) +4, Diplomacy +12, Disguise +8, Escape Artist +0, Estimate Experience +4, Gather Information +5, Handle Animal +4, Heal +7, Hide -1, Intimidate +6, Jump -2, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +3, Move Silently +0, Perform (act) +11, Perform (comedy) +5, Perform (dance) +6, Perform (oratory) +12, Perform (singing) +4, Profession (farmer) +2, Ride +3, Search +3, Sense Motive +6, Spot +4, Survival +7, Swimming -6, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Dressed to Kill, Encouragement, Improved Disarm, Improved Trip,  Nonlethal Strike, Point Blank Shot, Soulmate (Xena), Stamina of Aphrodite, Track, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Angelic armour (breastplate +3), Angelic sword (holy longsword +3).

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SEASON 5: Chakram - Animal Attraction

A fighter/Greek bard 10/6, not the other way around.

Female Human, 6th-level Adventuring Greek Bard, 10th-level Fighter (Indian)
 
Strength 13 +1 Fort. Save +10 Armour Class 12
Dexterity 14 +2 Ref. Save +6 Flat-footed AC 10
Constitution 12 +1 Will. Save +8 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d4+1
Charisma 15 +2 Size M Ranged Damage 1d4+1
Hit Points 104 Mêlée Attack +14/+14/+9/+4 Ranged Attack +16/+11/+6

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +2, Concentration +5, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +4, Intimidate +5, Jump +3, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +3, Move Silently +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +3, Search +3, Sense Motive +6, Spot +4, Survival +8, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Improved Disarm, Improved Trip, Nonlethal Strike, Point Blank Shot, Soulmate (Xena), Stamina of Aphrodite, Track, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Red top, red skirt, 2 sais.

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SEASON 5: Them Bones, Them Bones - Purity

A fighter/Greek bard 11/6 in borrowed clothes on an alien plane with an impossible mission.

Female Human, 6th-level Adventuring Greek Bard, 11th-level Fighter (Indian)
 
Strength 13 +1 Fort. Save +10 Armour Class 12
Dexterity 14 +2 Ref. Save +6 Flat-footed AC 10
Constitution 12 +1 Will. Save +8 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d4+1
Charisma 15 +2 Size M Ranged Damage 1d4+1
Hit Points 111 Mêlée Attack +15/+15/+10/+5 Ranged Attack +17/+12/+7

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +4, Intimidate +5, Jump +3, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +3, Move Silently +4, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +3, Search +3, Sense Motive +6, Spot +4, Survival +8, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Improved Disarm, Improved Trip, Nonlethal Strike, Point Blank Shot, Soulmate (Xena), Stamina of Aphrodite, Track, Two-Weapon Fighting, Weapon Focus (quarterstaff).
Possessions: Red top, red skirt, 2 sais, light warhorse.

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SEASON 5: Back in the Bottle - Little Problems

A fighter/Greek bard 12/6 beside herself because someone beside her is beside herself...

Female Human, 6th-level Adventuring Greek Bard, 12th-level Fighter (Indian)
 
Strength 13 +1 Fort. Save +11 Armour Class 12
Dexterity 14 +2 Ref. Save +7 Flat-footed AC 10
Constitution 12 +1 Will. Save +9 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d4+1
Charisma 15 +2 Size M Ranged Damage 1d4+1
Hit Points 118 Mêlée Attack +16/+16/+11/+6/+1 Ranged Attack +18/+13/+8/+3

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +5, Intimidate +5, Jump +4, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +3, Move Silently +4, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +3, Search +3, Sense Motive +6, Sleight of Hand +5, Spot +4, Survival +8, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), Improved Disarm, Improved Trip, Nonlethal Strike, Point Blank Shot, Soulmate (Xena), Stamina of Aphrodite, Track, Two-Weapon Fighting, Weapon Focus (quarterstaff), Whip Master.
Possessions: Red top, red skirt, 2 sais, light warhorse.

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SEASON 5: Seeds of Faith - God Fearing Child

A fighter/Greek bard 13/6, not to be crossed right now.

Female Human, 6th-level Adventuring Greek Bard, 13th-level Fighter (Indian)
 
Strength 13 +1 Fort. Save +11 Armour Class 12
Dexterity 14 +2 Ref. Save +7 Flat-footed AC 10
Constitution 12 +1 Will. Save +9 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 14 +2 Speed 30 Mêlée Damage 1d4+1
Charisma 15 +2 Size M Ranged Damage 1d4+1
Hit Points 127 Mêlée Attack +17/+17/+12/+7/+2 Ranged Attack +19/+14/+9/+4

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +5, Intimidate +5, Jump +5, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +3, Move Silently +5, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +3, Search +3, Sense Motive +6, Sleight of Hand +6, Spot +4, Survival +8, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), Improved Disarm, Improved Trip, Nonlethal Strike, Point Blank Shot, Soulmate (Xena), Stamina of Aphrodite, Track, Two-Weapon Fighting, Weapon Focus (quarterstaff), Whip Master.
Possessions: Red top, red skirt, 2 sais, light warhorse.

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SEASON 5: Eternal Bonds

A fighter/Greek bard 14/6. Ready when you are.

Female Human, 6th-level Adventuring Greek Bard, 14th-level Fighter (Indian)
 
Strength 13 +1 Fort. Save +12 Armour Class 12
Dexterity 14 +2 Ref. Save +7 Flat-footed AC 10
Constitution 12 +1 Will. Save +9 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+1
Charisma 15 +2 Size M Ranged Damage 1d4+1
Hit Points 134 Mêlée Attack +18/+18/+13/+8/+3 Ranged Attack +20/+15/+10/+5

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +5, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +3, Move Silently +5, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +4, Search +3, Sense Motive +6, Sleight of Hand +6, Spot +4, Survival +9, Swimming +2, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), Improved Disarm, Improved Trip, Nonlethal Strike, Point Blank Shot, Soulmate (Xena), Stamina of Aphrodite, Track, Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai), Whip Master.
Possessions: Red top, red skirt, 2 sais, light warhorse.

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SEASON 5: Amphipolis Under Siege - Looking Death in the Eye

A fighter/Greek bard 15/6 savouring the advantages of queenhood...

Female Human, 6th-level Adventuring Greek Bard, 15th-level Fighter (Indian)
 
Strength 13 +1 Fort. Save +12 Armour Class 12
Dexterity 14 +2 Ref. Save +7 Flat-footed AC 10
Constitution 12 +1 Will. Save +9 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+1/1d6+1
Charisma 15 +2 Size M Ranged Damage 1d4+1
Hit Points 141 Mêlée Attack +19/+19/+14/+9/+4 Ranged Attack +21/+16/+11/+6

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +6, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +4, Move Silently +5, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +4, Search +3, Sense Motive +6, Sleight of Hand +6, Spot +4, Survival +9, Swimming +3, Tumble +4, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade in Arms, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I Have Many Feats, Improved Disarm, Improved Trip, Nonlethal Strike, Point Blank Shot, Soulmate (Xena), Stamina of Aphrodite, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai), Weapon Twist, Whip Master.
Possessions: Red top, red skirt, 2 sais, light warhorse. As Turangi Amazon queen: royal outfit equal to leather armour. As Cleopatra's aide: masterwork chain mail and shortsword.

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SEASON 5: Livia - Motherhood

A fighter/Greek bard 16/6, in obscuring clothes for a change.

Female Human, 6th-level Adventuring Greek Bard, 16th-level Fighter (Indian)
 
Strength 13 +1 Fort. Save +13 Armour Class 12
Dexterity 14 +2 Ref. Save +8 Flat-footed AC 10
Constitution 12 +1 Will. Save +10 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+1
Charisma 15 +2 Size M Ranged Damage 1d4+1
Hit Points 148 Mêlée Attack +19/+19/+14/+9/+4 Ranged Attack +21/+16/+11/+6

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +2, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +6, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +6, Spot +4, Survival +9, Swimming +3, Tumble +5, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade in Arms, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I Have Many Feats, Improved Disarm, Improved Trip, Nonlethal Strike, Point Blank Shot, Power Attack, Soulmate (Xena), Stamina of Aphrodite, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai), Weapon Twist, Whip Master.
Possessions: Red top, red skirt, 2 sais.

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SEASON 6: Coming Home - The Haunting of Amphipolis

A fighter/Greek bard 17/6 delighted by a fist.

Female Human, 6th-level Adventuring Greek Bard, 17th-level Fighter (Indian)
 
Strength 13 +1 Fort. Save +13 Armour Class 12
Dexterity 14 +2 Ref. Save +8 Flat-footed AC 10
Constitution 12 +1 Will. Save +10 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+1
Charisma 15 +2 Size M Ranged Damage 1d4+1
Hit Points 155 Mêlée Attack +20/+20/+15/+10/+5 Ranged Attack +22/+17/+12/+7

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +5, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +6, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +6, Spot +4, Survival +9, Swimming +3, Tumble +6, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade in Arms, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I Have Many Feats, Improved Disarm, Improved Trip, Nonlethal Strike, Point Blank Shot, Power Attack, Soulmate (Xena), Stamina of Aphrodite, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai), Weapon Twist, Whip Master.
Possessions: Red top, red skirt, 2 sais.

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SEASON 6: Heart of Darkness

A fighter/Greek bard 6/18 prepared to let some darkness in.

Female Human, 6th-level Adventuring Greek Bard, 18th-level Fighter (Indian)
 
Strength 14 +2 Fort. Save +14 Armour Class 12
Dexterity 14 +2 Ref. Save +9 Flat-footed AC 10
Constitution 12 +1 Will. Save +11 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+2
Charisma 15 +2 Size M Ranged Damage 1d4+2
Hit Points 155 Mêlée Attack +21/+21/+16/+11/+6 Ranged Attack +22/+17/+12/+7

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +8, Climb +6, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +7, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +7, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +5, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +7, Spot +4, Survival +9, Swimming +4, Tumble +7, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade in Arms, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I Have Many Feats (2), Improved Disarm, Improved Trip, Improved Unarmed Strike, Mobility, Nonlethal Strike, Point Blank Shot, Power Attack, Pressure Points, Soulmate (Xena), Stamina of Aphrodite, Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai),  Weapon Twist, Whip Master.
Possessions: Dark red top and skirt, 2 sais.

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SEASON 6: Who's Gurkhan - Dangerous Prey

A fighter/Greek bard 18/7, dressed to kill.

Female Human, 7th-level Adventuring Greek Bard, 18th-level Fighter (Indian)
 
Strength 14 +2 Fort. Save +14 Armour Class 12
Dexterity 14 +2 Ref. Save +9 Flat-footed AC 10
Constitution 12 +1 Will. Save +11 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+2
Charisma 15 +2 Size M Ranged Damage 1d4+2
Hit Points 160 Mêlée Attack +22/+22/+17/+12/+7 Ranged Attack +23/+18/+13/+8

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos.
Skills: Appraise +5, Bluff +10, Climb +6, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +8, Escape Artist +4, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +7, Knowledge (history) +4, Knowledge (nobility & royalty) +4, Knowledge (religion) +4, Massage +4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +10, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +7, Spot +4, Survival +9, Swimming +4, Tumble +7, Use Magic Device +4, Use Rope +2.
Feats: Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade in Arms, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I Have Many Feats (2), Improved Disarm, Improved Trip, Improved Unarmed Strike, Mobility, Nonlethal Strike, Point Blank Shot, Power Attack, Pressure Points, Soulmate (Xena), Stamina of Aphrodite, Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai),  Weapon Twist, Whip Master.
Possessions: Dark red top and skirt, 2 sais.

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SEASON 6: The God You Know - Path of Vengeance

A fighter/Greek bard 18/8 who realizes she should've added a fighter level instead.

Female Human, 8th-level Adventuring Greek Bard, 18th-level Fighter (Indian)
 
Strength 14 +2 Fort. Save +14 Armour Class 12
Dexterity 14 +2 Ref. Save +9 Flat-footed AC 10
Constitution 12 +1 Will. Save +11 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+2
Charisma 15 +2 Size M Ranged Damage 1d4+2
Hit Points 165 Mêlée Attack +22/+22/+17/+12/+7 Ranged Attack +22/+17/+12/+7

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos, stirring speech.
Skills: Appraise +5, Balance +4, Bluff +10, Climb +6, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +9, Escape Artist +6, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +8, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +11, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +7, Spot +4, Survival +9, Swimming +4, Tumble +10, Use Magic Device +4, Use Rope +2.
Feats: Agile, Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade in Arms, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I Have Many Feats (3), Improved Disarm, Improved Trip, Improved Unarmed Strike, Mobility, Nonlethal Strike, Point Blank Shot, Power Attack, Pressure Points, Social Skills, Soulmate (Xena), Stamina of Aphrodite, Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai),  Weapon Twist, Whip Master.
Possessions: Dark red top and skirt, 2 sais.

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SEASON 6: To Helicon and Back, Last of the Centaurs
(Send in the Clones should probably use the stats from the end of season 5, assuming that Xena didn't throw the Chakram at Gabby's head after Motherhood too)

A fighter/Greek bard 19/8 not too fond of slaughter this time either.

Female Human, 8th-level Adventuring Greek Bard, 19th-level Fighter (Indian)
 
Strength 14 +2 Fort. Save +15 Armour Class 12
Dexterity 14 +2 Ref. Save +10 Flat-footed AC 10
Constitution 12 +1 Will. Save +12 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+2/1d8+2
Charisma 15 +2 Size M Ranged Damage 1d4+2
Hit Points 172 Mêlée Attack +23/+23/+18/+13/+8 Ranged Attack +23/+18/+13/+8

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos, stirring speech.
Skills: Appraise +5, Balance +4, Bluff +10, Climb +6, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +9, Escape Artist +6, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +11, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +4, Move Silently +7, Open Lock +4, Perform (act) +10, Perform (comedy) +4, Perform (dance) +11, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +7, Spot +4, Survival +9, Swimming +4, Tumble +12, Use Magic Device +4, Use Rope +2.
Feats: Agile, Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade in Arms, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I Have Many Feats (3), Improved Disarm, Improved Trip, Improved Unarmed Strike, Keep Your Head, Mobility, Nonlethal Strike, Point Blank Shot, Power Attack, Pressure Points, Social Skills, Soulmate (Xena), Stamina of Aphrodite, Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai), Weapon Improvisation,  Weapon Twist, Whip Master.
Possessions: Dark red top and skirt, 2 sais. As Amazon queen: leather top and skirt (which even I wouldn't call leather armour), masterwork longsword.

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SEASON 6: When Fates Collide

A 15th level Greek bard realizing the most important thing in her life.

Here, Gabrielle is a timid, if celebrated Greek bard, who never met Xena. But since this is no parallel timeline, but a retroactive change in the present, certain things remain, in vivid dreams and confused emotions. Thus, she retains the Soulmate feat, although she doesn’t consciously know its focus until very late.

Female Human, 15th-level Expert (Greek Bard) (Greco-Roman)
 
Strength 10 Fort. Save +6 Armour Class 14
Dexterity 14 +2 Ref. Save +7 Flat-footed AC 12
Constitution 12 +1 Will. Save +11 Touch AC 14
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d3
Charisma 16 +3 Size M
Hit Points 70 Mêlée Attack +11/+6/+1 Ranged Attack +13/+8/+3

Special: Proficient with all simple weapons, and light armour, but not shields.
Skills: Appraise +8, Bluff +7, Diplomacy +17, Disguise +5, Gather Information +4, Handle Animal +6, Heal +6, Knowledge (architecture & engineering) +3, Knowledge (history) +6, Knowledge (nobility & royalty) +9, Knowledge (religion) +5, Listen +5, Perform (act) +21, Perform (comedy) +13, Perform (dance) +8, Perform (oratory) +21, Perform (wind instruments) +13, Profession (farmer) +10, Ride +4, Sense Motive +12.
Feats: Blood Innocence, Dodge, Encouragement, Quick Dress, Skill Focus (Perform (act)), Skill Focus (Perform (oratory)), Soulmate.
Possessions: Fine clothes. No weapons.

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SEASON 6: Many Happy Returns

A fighter/Greek bard 19/9 doing the bard thing.

Female Human, 9th-level Adventuring Greek Bard, 19th-level Fighter (Indian)
 
Strength 14 +2 Fort. Save +16 Armour Class 12
Dexterity 15 +2 Ref. Save +11 Flat-footed AC 10
Constitution 12 +1 Will. Save +13 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+2
Charisma 15 +2 Size M Ranged Damage 1d4+2
Hit Points 177 Mêlée Attack +22/+22/+17/+12/+7 Ranged Attack +22/+17/+12/+7

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos, stirring speech.
Skills: Appraise +5, Balance +4, Bluff +10, Climb +6, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +11, Escape Artist +6, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +11, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +4, Move Silently +7, Open Lock +4, Perform (act) +12, Perform (comedy) +4, Perform (dance) +11, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +8, Spot +4, Survival +9, Swimming +4, Tumble +14, Use Magic Device +4, Use Rope +2.
Feats: Agile, Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade in Arms, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I Have Many Feats (3), Improved Disarm, Improved Trip, Improved Unarmed Strike, Keep Your Head, Mobility, Nonlethal Strike, Point Blank Shot, Power Attack, Pressure Points, Social Skills, Soulmate (Xena), Stamina of Aphrodite, Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai), Weapon Improvisation,  Weapon Twist, Whip Master.
Possessions: Dark red top and skirt, 2 sais.

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SEASON 6: A Friend in Need Part I

A fighter/Greek bard 20/9 learning a new weapon.

Female Human, 9th-level Adventuring Greek Bard, 20th-level Fighter (Indian)
 
Strength 14 +2 Fort. Save +16 Armour Class 12
Dexterity 15 +2 Ref. Save +11 Flat-footed AC 10
Constitution 12 +1 Will. Save +13 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+2
Charisma 15 +2 Size M Ranged Damage 1d4+2
Hit Points 184 Mêlée Attack +23/+23/+18/+13/+8 Ranged Attack +23/+18/+13/+8

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos, stirring speech.
Skills: Appraise +5, Balance +4, Bluff +10, Climb +8, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +11, Escape Artist +6, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +12, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (religion) +4, Massage +4, Move Silently +7, Open Lock +4, Perform (act) +12, Perform (comedy) +4, Perform (dance) +11, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +8, Spot +4, Survival +9, Swimming +4, Tumble +15, Use Magic Device +4, Use Rope +2.
Feats: Agile, Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade in Arms, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficiency (katana), Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I Have Many Feats (3), Improved Disarm, Improved Trip, Improved Unarmed Strike, Keep Your Head, Mobility, Nonlethal Strike, Point Blank Shot, Power Attack, Pressure Points, Social Skills, Soulmate (Xena), Stamina of Aphrodite, Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai), Weapon Improvisation, Weapon Twist, Whip Master.
Possessions: Dark red top and skirt, 2 sais.

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SEASON 6: A Friend in Need Part II

A fighter/Greek bard 21/9 - alone.

Female Human, 9th-level Adventuring Greek Bard, 21st-level Fighter (Indian)
 
Strength 14 +2 Fort. Save +17 Armour Class 12
Dexterity 15 +2 Ref. Save +12 Flat-footed AC 10
Constitution 12 +1 Will. Save +14 Touch AC 12
Intelligence 15 +2 Alignment neutral good Initiative +2
Wisdom 15 +2 Speed 30 Mêlée Damage 1d4+2/1d10+3
Charisma 15 +2 Size M Ranged Damage 1d4+2
Hit Points 184 Mêlée Attack +23/+23/+18/+13/+8 Ranged Attack +23/+18/+13/+8

Special: Proficient with all simple weapons and martial weapons, and all armour and shields. The bard thing, pathos, stirring speech.
Skills: Appraise +5, Balance +4, Bluff +10, Climb +11, Concentration +5, Craft (alchemy) +3, Craft (trapmaking) +4, Diplomacy +11, Disguise +11, Escape Artist +6, Estimate Experience +4, Gather Information +4, Handle Animal +4, Heal +7, Hide +6, Intimidate +5, Jump +10, Knowledge (history) +4, Knowledge (nobility & royalty) +3, Knowledge (the planes) +3, Knowledge (religion) +4, Massage +4, Move Silently +7, Open Lock +4, Perform (act) +12, Perform (comedy) +4, Perform (dance) +11, Perform (oratory) +11, Perform (singing) +3, Profession (farmer) +2, Ride +5, Search +3, Sense Motive +6, Sleight of Hand +8, Spot +4, Survival +9, Swimming +4, Tumble +15, Use Magic Device +4, Use Rope +2.
Feats: Agile, Blood Innocence (diluted, now without the AC bonus), Combat Expertise, Comrade in Arms, Dodge, Dressed to Kill, Encouragement, Exotic Weapon Proficiency (katana), Exotic Weapon Proficency (sai), Exotic Weapon Proficiency (whip), I Have Many Feats (4), Improved Disarm, Improved Trip, Improved Unarmed Strike, Keep Your Head, Mobility, Nonlethal Strike, The Pinch, Point Blank Shot, Power Attack, Pressure Points, Social Skills, Soulmate (Xena), Spring Attack, Stamina of Aphrodite, Stunning Fist, Track, Two Weapon Defense,Two-Weapon Fighting, Weapon Focus (quarterstaff), Weapon Focus (sai), Weapon Improvisation, Weapon Twist, Whip Master.
Possessions: Dark red top and skirt, 2 sais; alternating with breastplate equivalent and katana. Dragon tattoo (SR 30). Ultimate Chakram.

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SEASON 2: The Xena Scrolls (as Janice Covington)

Janice with her favourite meal

Female Human, 12th-Level Rogue, 4th-Level Fighter (Greco-Roman)
 
Strength 14 +2 Fort. Save +9 Armour Class 12
Dexterity 14 +2 Ref. Save +11 Flat-footed AC 10
Constitution 12 +1 Will. Save +8 Touch AC 12
Intelligence 15 +2 Alignment neutral Initiative +2
Wisdom 13 +1 Speed 30 Mêlée Damage 1d3+2 nonlethal
Charisma 15 +2 Size M Ranged Damage 2d8
Hit Points 81 Mêlée Attack +15/+10/+5 Ranged Attack +15/+10/+5

Special: Proficient with all simple and martial weapons, plus hand crossbow, and all armour and shields, sneak attack +6d6, improved uncanny dodge, evasion, opportunist, trap sense +4.
Skills: Appraice +14, Bluff +14, Climb +8, Decipher Script +14, Disable Device +10, Estimate Experience +10, Gather Information +14, Hide +7, Intimidate +14, Knowledge (arcana) +6, Knowledge (architecture & engineering) +6, Knowledge (dungeoneering) +9, Knowledge (geography) +7, Knowledge (history) +9, Knowledge (religion) +6, Listen +7, Move Silently +8, Profession (driver) +7, Search +14, Sense Motive +7, Spot +7, Survival +4, Swim +3, Use Rope +8
Feats: Combat Expertise, Disturbing Intensity, Dodge, Exotic Weapon Proficiency (whip), Improved Disarm, Improved Trip, Improved Unarmed Strike, Iron Will, Point Blank Shot, Rapid Shot, Track, Whip Master.
Note: In the modern era, all firearms are considered Martial Weapons, while all standard Martial Weapons are considered Exotic Weapons.
Possessions: Outdoor clothes, hat, revolver (fully loaded + 6 more bullets), whip, a lit cigar.

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