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The Berzerker
Vidcap by Tom.

THE BERZERKER

Once simply a raging slaughterer, now the man called the Berzerker is something more sinister. For years Alti has warped him with drugs and sorcery. Now he has very little of humanity in him, caring only for killing and experiencing the rush of total evil when Alti rides his mind.
  

4E stats

3.5 stats



D&D 4E stats
 
 
The Berzerker
Medium natural humanoid, human
Level 22 Elite Brute
XP 8 300
Initiative +20 Senses Perception +10
HP 478; Bloodied 239
AC 34; Fortitude 35, Reflex 36, Will 25
Saving Throws +2
Immune sleep; Resist 10 thunder
Speed 8
Action Points 1
Toothblade(standard; at-will)
+25 vs AC; 2d8+15 damage (high crit)
Grab and Execute (standard; at-will)
+23 vs Ref; 2d8+15 damage (high crit) and the target is restrained until the end of the Berzerker's next turn.
Toughie (immediate reaction; when hit or missed by an opportunity attack)
The Berzerker makes a toothblade attack against the enemy who made the opportunity attack.
Vision of Pain (standard, recharge )
Ranged 10; +23 vs Will; 4d12+1d8 damage and the target is prone and dazed (save ends both).
Combat Advantage
The Berzerker deals an extra 2d6 damage against any target it has combat advantage against.
The Taste of Blood (immediate reaction; when first bloodied) * Healing
The Berzerker regains 119 hit points.
Alignment Chaotic Evil
Skills Acrobatics +21, Athletics +23, Intimidate +19
Str 25 (+18) Dex 20 (+16) Wis 9 (+10)
Con 18 (+15) Int 9 (+10) Cha 10 (+11)
Equpiment Toothblade (scimitar rimmed with animal teeth), pawn armour (special hide armour that allows Alti to possess the wearer effortlessly). He often rides warhorses augmented by Alti (equal to celestial chargers of chaotic evil alignment).

TACTICS
For all his battle lust, the Berzerker moves with great precision, concentrating on killing one enemy at a time. 

DESCRIPTION
Only his eyes - wide with focused madness - are visible through his baroque armour made of bones. He is of average height, but muscular, and he moves with surprising speed and elegance. 

ROLEPLAYING
Once simply a raging slaughterer, now the man called the Berzerker is something more sinister. For years Alti has warped him with drugs and sorcery. Now he has very little of humanity in him, caring only for killing and experiencing the rush of total evil when Alti rides his mind.
   When the Berzerker is away on missions, Alti sees through his eyes and hears through his ears. She can give him orders telepathically.
 
 
 
 

D&D 3.5 stats

Once simply a raging slaughterer, now the man called the Berzerker is something more sinister. For years Alti has warped him with drugs and sorcery. Now he has very little of humanity in him, caring only for killing and experiencing the rush of total evil when Alti rides his mind.

Male Human, 25th-level Barbarian (Turangi)
 
Strength 23 +6 Fort. Save +19 Armour Class 17
Dexterity 20 +5 Ref. Save +13 Flat-footed AC 13
Constitution 16 +3 Will. Save +4 Touch AC 13
Intelligence 8 -1 Alignment chaotic evil Initiative +5
Wisdom 6 -2 Speed 40 Mêlée Damage 1d6+7
Charisma 10 Size M
Hit Points 252 Mêlée Attack +30/+25/+20/+15 Ranged Attack +26/+21/+16/+11

Special: Proficient with all simple and martial weapons, light and medium armour, and shields (except tower shields). Fast movement, illiteracy, mighty rage 7/d, improved uncanny dodge, trap sense +8, damage reduction 7/-, indomitable will.
Skills: Balance +14, Climb +8, Handle Animal +1, Hide +2, Jump +26, Listen +0, Move Silently +2, Ride +30, Spot +0, Survival +10, Tumble +8.
Feats: Beast, Cleave, Combat Reflexes, Combat Tumble, Dodge, I Have Many Feats, Improved Grapple, Improved Unarmed Strike, Mobility, Mounted Combat, Power Attack, Ride-By Attack, Spring Attack, Tracking.
Possessions: Hide pawn armour +1, scimitar+1, rides a heavy warhorse, with breastplate pawn armour +1. As noted, Alti is fond of using magic jar on her pets,

 

 

 
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